. . Reading Assignment # 4 . .
Florida Center for
Instructional Technology – Multimedia Writing Guidelines
Multimedia
is the integration of text, graphics, animation, sound, and/or video in
the classroom. Multimedia is everywhere and includes such activities
and tasks such as PowerPoint presentations, commercial software,
concept-mapping software (such as Inspiration), spreadsheets or
graphing calculators to record data and produce charts, digital movies,
and class websites. The possibilities are endless!
As educators, we should use multimedia resources and activities in the
classroom. It is so important to do so because these activities
encourage students to work in groups, express their knowledge in
multiple ways, solve problems, revise their own work, and construct
knowledge. Students can gain so much knowledge through multimedia
activities. They acquire real life-world skills related to technology,
as well as the value and importance of teamwork. Students also learn
effective collaboration techniques, the impact and importance of
different media, and the challenges of communicating to different
audiences. The advantages of integrating multimedia in the classroom
are many. A few other rewards of integrating multimedia into the
classroom are: how to present information in compelling ways,
techniques for synthesizing and analyzing complex content, the
importance of research, planning, and organization skills, the
significance of presentation and speaking skills, how to accept and
provide constructive feedback, and how to express their ideas
creatively.
There are four steps involved in implementing
multimedia activities in the classroom. The first step is to decide.
You must decide on relevant standards and benchmarks, if the multimedia
is appropriate, which learning outcomes are desired, and you must
decide on appropriate assessment measures. The second step is to
design. You must inventory available hardware and software, determine
the grouping strategy and roles, specify length/duration of activity,
and design a lesson/unit plan with a multimedia activity. The third
step is to deliver. You must deliver media development skills,
classroom management and configuration, and facilitate multimedia
activities. The forth, and final step, is to evaluate. In this step you
must complete student checklists, go over evaluation options, and
reflect and revise on the activity.
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