Reading Assignment 4
Multimedia in the Classroom

    According to the Multimedia in the Classroom website, multimedia is "the integration of text, graphics, animation, sound, and/or video.  Some examples include students using spreadsheets, students creating digital movies, and the creation of class websites.
    Multimedia can be useful in the classroom because it easily lends itself to group interaction, students can work collaboratively on large projects that would take much longer if done individually.   Multimedia also gives students multiple ways to express their knowledge, solve problems, revise their own work, and construct knowledge.  Using multimedia, students learn real world skills pertaining to technology, the value of teamwork, and how to present information so that it is interesting.
    To implement multimedia in the classroom, the following steps needed to be followed:
 
   Decide involves deciding whether multimedia will work for what you want to do and what you expect to get out of it.  Design entails figuring out how students will be grouped, what the lesson will be, and what you have to work with.  Deliver is the process of facilitating the activities.  And evaluate asks what form assessment will take.
    Obviously according to this article and the many others we have read, multimedia can have a huge benefit to both students and teachers if implemented correctly.  After reading these articles, we have many resources to work with when we become teachers and want to implement technology in the classrooms.  I feel much more comfortable not only with implementing technology in the classroom but also with discussing and proving the worth of using multimedia in the classroom.

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